Studio

Seven people, four games, no fixed format

ArmoomrA Games is a small independent studio designing games across dice, cards, apps and podcasts — a team spread across Portugal, Germany, France, Armenia and Pakistan, working together since 2020.

Team

Who's behind the games

FC

Francisco Chaves

CEO & Game Design

Francisco Chaves is the CEO of ArmoomrA Games. He is a music teacher from Portugal, currently based in Krefeld, Germany. He speaks 9 languages and loves to swim.

GN

Gayane Nersisyan

Danetkas Co-Creator

Gayane is the co-creator of Danetkas. She can play games 25/7 — she wakes up 1 hour earlier to do so. She loves to travel and learn languages.

MM

Mafalda Maia

Graphic Design & Illustration · Volcanic Dice, Frontstabbing

A designer and illustrator based in Portugal, and the hand behind the sketchy, hand-drawn world of Volcanic Dice and Frontstabbing. Also an amateur pedestrian, birdwatcher, filatelist and homebrewer. More at mafaldamaia.com.

AH

Anna Hamamjan

Illustration · Danetkas

Illustrates every Danetkas story, one riddle at a time. A self-described introvert who could draw all day, adores dogs enough to be writing a comic about canine psychology, and unwinds with animation, music, petanque and tennis.

LG

Lilith Gasparyan

Design · Danetkas

Designs the Danetkas experience, and believes the best ideas arrive in dreams — which may explain the sleeping in. Other loves: tennis, singing, and broccoli.

NL

Nairi Lokmagyozyan

Design · Danetkas

A self-confessed perfectionist that refuses to repeat a solution twice. Guards her own schedule fiercely — and guards breakfast even more fiercely, her favorite time of day.

SA

Syed Asadullah Shah

Web & App Development · Danetkas, The Middle, Volcanic Dice

Built the Danetkas app, The Middle's web app, and the Volcanic Dice website. An ambivert with a perfectionist streak — happy to rebuild a project from scratch to get it right — and an unapologetic sports car enthusiast.

What we care about

Design values, in practice

Balanced risk

Luck and strategy share the table in every game we make — neither one is allowed to dominate.

Icons over instructions

Volcanic Dice and Frontstabbing teach themselves through icons, so the table doesn't need a shared language.

Real replayability

Randomized maps, bluffable bids, fresh riddles — the twentieth play should still surprise you.

Format-agnostic

If the idea works better as a podcast or an app than a box on a shelf, we build it that way.

Timeline

So far

2020–2022

First ideas and design. Playtesting with friends.

Sept 2022

Volcanic Dice and Frontstabbing designed and released as playable Tabletop Simulator prototypes, with full sell sheets and rulebooks ready for publishers.

2023–2024

Design and publishing of the website app.danetkas.com, alongside the Android app and iOS app.

2025–2026

www.themiddlegame.com — fully operational website.