ArmoomrA Games

Four games. One small studio.

ArmoomrA Games designs tabletop, digital and audio games — quick to learn, built to replay, different every time you sit down. Escape an erupting island, betray your neighbors for coins, guess the secret story behind a piece of music, or fight for control of a 4×4 board.

2022First games released
4Games designed
7People across the team

What makes each one different

No shared formula, on purpose

Volcanic Dice

Icons, not instructions

Taught entirely through icons on the dice and map — no text to translate. The island reshapes every game, so the puzzle never repeats.

Frontstabbing

Bluff, don't roll

No dice at all. Everyone commits an action in secret, then a bidding table decides who actually gets away with it.

Danetkas

Language is the point

The opposite approach on purpose — a game built entirely around spoken riddles and yes-or-no questions. The words are the whole game.

The Middle

No luck, no talking

Pure card-placement strategy on a 4×4 board. Play it solo against the app or head-to-head — no dice, no negotiation.